BOOKS WORTH READING

BOOKS WORTH READING
Click on Melvin for reviews of every book I read

Wednesday, March 2, 2022

Abandon a Friend and Save the World

 

cover art by John Romita

Marvel Team-Up #10 (June 1973) picks up with Zarrko, the Tomorrow Man conveniently monologing about his plan to Kang as the two engage in a ray-gun stand-off.


Kang had easily conquered the 23rd Century because society had totally disarmed itself by that time. (Is there a hidden message here about the danger of not remaining on guard against evil and the impracticality of total pacifism? Probably not, as writer Gerry Conway is simply using Zarrko's already-established back story--but it's cool to think there is.)


But the 20th Century would be a harder target, because we have weapons all over the place. Zarrko, then, has seeded that century with three time devises that will turn back history, eliminate modern technology and make that time period easy pickings. He will preserve one nuclear stockpile and use that to take over.




Iron Man and Spider Man have both regained consciousness and overheard everything. Iron Man, though, can't move in his damaged armor. He tells Spidey to make a break for it, since he can't otherwise help the armored Avenger.


I like this moment a lot. The two had been bickering with each other throughout the previous issue, but when the chips are down, Spidey was willing to risk himself to help Iron Man. He also keeps his wits about him tightly enough to realize that Tony is right. Whether Zarrko or Kang comes out on top, Spidey can't stop them if he's taken prisoner.



So he makes a break for it, using his science skill to figure out Zarrko's time machine and zap himself home. In the meantime, Kang stuns Zarrko and--in a nice use of time travel tropes that will pay off next issue--he is then shocked by someone who appears off panel. 



Spider Man appears back in the 20th C. at the Baxter Building, where he quickly recruits the Human Torch to help disarm the "time bombs." (The rest of the FF is away at the moment.) His chance arrival at the doorstep of this issue's guest star is a bit contrived, but that highlights my one criticism of this otherwise fun story. I'll get back to that in a moment.

Anyway, Johnny takes a jet plane to Japan, where one of the bombs is located. I guess he rents or borrows it, since when we eventually see it, it doesn't have the FF logo on it. The Baxter Building is normally bristling with futuristic vehicles, but maybe Reed hides all the keys when Johnny is home alone.

Jim Mooney's art looks particularly cool as the bomb begin to emit radiation and start to turn time backwards. Johnny has to fist fight a samurai before melting the bomb, doing so in the nick of time before the time radiation takes effect on him. Those changed by the bomb revert to normal after it's destroyed.



Spidey, in the meantime, has spun a web cocoon on the belly of a commerical jet to get to South America, where he also battles time anomolies before Johnny shows up to melt that bomb as well. The two fly to Greece together, where Spidey turns the bomb off with his webbing, figuring they need one intact to figure out how to defeat Zarrko and Kang. 


Here's where the story runs into awkward contrivance. Johnny just happens to remember that the time radiation looks like the same sort of energy used in the force field that protects the Inhumans from the outside world. So Spidey needs to take the remaining bomb to them for help.

Pulling the Inhumans out of nowhere is awkward by itself, but that also means that Johnny needs to leave the story to make room for them in the next issue. His reason for abruptly abandoning an effort to SAVE THE ENTIRE WORLD? He doesn't want to deal with seeing his ex-girlfriend. Gee whiz, Johnny, watch Casablanca and man up, will ya? He takes off without even offering Spidey any sort of transportation to the Great Refuge!



Though the story fails to smoothly segue from one guest star to the next, it is overall a fun story, keying off Mooney's great art during the sequences in which time is flowing backwards to give it a real sense of comic book/science fiction adventure. Here's one more example of that art--Johnny's jet plane turning into a Da Vinci-style flying machine is awesome. It's a scene that does not bear close examination of logic, even by the standards of Comic Book Science (Both Spidey and the Torch have flashlights built into their belts. Shouldn't these have changed into oil lamps?), but it makes up for that in pure fun:





We'll see how it ends next week. 

Tuesday, March 1, 2022

Monday, February 28, 2022

Friday, February 25, 2022

Friday's Favorite OTR

 Jack Benny: "Herbert Marshall Hosts" 2/2/41



Jack is out of town, so he asks Herbert Marshall to fill in as host for this week's episode. Marshall proves to be a great straight man in his confused conversations with Phil Harris. 

Click HERE to listen or download. 

Thursday, February 24, 2022

Bretwalda, Part 3

 

cover art by George Rozen


Read/Watch 'em In Order #136


With "A Sword for Lief the Lucky," (Argosy, April 15, 1939) the saga of the mystic axe Bretwalda has reached the year 1000 A.D. It comes into the possession of Harold Wilton--whose family is still living in Norway--after Harold's father is killed by Eric the Red.



 And Harold discovers he has axe-related work to do as well. The current king of Norway is Olav Tryggvason, who has been working to Christianize his country. A number of still-pagon and powerful jarls, though, want to overthrow him. Harold heads to the royal hall in the port town of Nidaros to serve him.


But he's soon involved in a duel when he objects to a woman slave being hit. This is a set up and is actually part of a plot to kill a friend of Harold's. Before he knows it, he's falsely accused of murder and has to hide from the king he wanted to serve.


What makes the situation even more interesting is that he is saved from ambush by Leif Ericsson, whose dad had killed Harold's dad. Then there's that woman slave, who can help him, but only by almost certainly sacrificing her own life. Eventually, Harold figures out a way to save the king and Leif from assassination, but only by almost certainly giving up HIS own life. 


"A Sword for Leif the Lucky" is arguably the best of the first three Bretwalda stories. Not only is it a truly exciting action tale, but it also deals quite effectively with themes of duty and self-sacrifice. The author, Philip Ketchum, is particularly adept at presenting character interactions and dialogue in a very human, realistic way, allowing him to build relationships quickly but still believably. We completely identify with Harold and with the slave woman and we really feel the impact of their likely deaths. 

You can read it online HERE. 





Wednesday, February 23, 2022

Never Jump Through a Hole in Time!

 

cover art by John Romita

With Marvel Team-Up #9 (May 1973), writer Gerry Conway and artist Ross Andru began a three-part time travel story arc that took Spider Man into the future, back to the present and then back into the future. If Peter had signed up for Time Travel Frequent Flyer points, he would have cleaned up.





The story begins with Avengers Mansion briefly blinks out of existence and then turns out to be surrounded by a force field. Iron Man arrives to try to deal with this. Spidey, in the meantime, sees a news report about this on TV and swings over to help. 


Both heroes are in a sour mood,though, and spend several panels bickering with each other before a hole in the fabric of time and space opens next to them.


Caught up in a sort-of superhero oneupmanship, Peter and Tony both jump through this hole. It's a fun scene. The two had quickly gotten on each other's nerves and are reacting emotionally rather than logically, but this is the sort of fallability that always makes the inhabitants of the Marvel Universe so appealing. Even two of the smartest people in that universe can just plain mess up.


Still, things don't go too badly at first. They find themselves in another dimension, with highly advanced aircraft dogfighting around them. One of these crafts picks up the two heroes. Soon, they are introduced to Zarrko the Tomorrow Man.




Zarrko is a villain, but he hadn't appeared in a comic book for nearly ten years of real-life time and, at that time, he fought Thor. It's understandable that neither Spidey nor Shellhead knew he's a bad guy. Heck, a lot of readers in 1973 probably didn't recognize him.


Zarrko wants there help in dealing with a villain who is conquering 23rd Century Earth, which is where he hails from. Since this mystery villain has also captured the rest of the Avengers, the heroes agree to help Soon, they find themselves transported to that century., battling their way into a citadel, taking out mooks and sparring with a giant robot. They make it past these obstacles, but Iron Man's armor is severely damaged.




They make it to the citadel's control room, where they find the Avengers being held in stasis. They also abruptly discover that Zarrko's enemy is Kang the Conquerer. With Iron Man already nearly helpless, Kang easily zaps the good guys.



Zarrko shows up again, helpfully monologing his own plans to take out Kang and then carry out Kang's intention to use the 23rd Century as a base to conquer the 20th Century. A badly dazed Spider Man hears this and realizes that Zarrko is as much a threat as Kang. But there seems to be little he can do about it.


Marvel Team-Up #9 is a fun start to the trilogy. The interactions between Peter and Tony are fun, the story makes sense within the context of a Comic Book universe and the issue is packed with plenty of fun action, brought to vivid life by Andru's art.


We'll look at Part 2 of this story next week and see how it holds up as the action snaps back to the 20th Century.




Monday, February 21, 2022

Friday, February 18, 2022

Friday's Favorite OTR

 X Minus One: "The Snowball Effect" 8/14/56



A sociological experiment goes awry. The result might be a world dominated by a Ladies' Sewing Circle.

Click HERE to listen or download. 

Thursday, February 17, 2022

Recommended Podcasts

I know that millions of people across the globe live only for new content on my blog and thus will now be driven into hopeless despair, but I wanted to take time in one of my Thursday posts to recommend several excellent podcasts.

The Weird Warriors Podcast: "A podcast focusing on the Weird War Tales series published by DC Comics from 1971 to 1983! Side missions to other War and/or Horror comics may also be assigned!" Their analysis of each issue is intelligent and worth listening to.

The Mysterious Old Radio Listening Society: The three hosts play and old-time radio episode, then provide smart and often very funny analysis of it. 


The Great Books: "National Review’s national correspondent and professor at Hillsdale College, John J. Miller, discusses classic works within the Western literary canon." Intelligent and insightful literary criticism.


The Prancing Pony Podcast: "The Prancing Pony Podcast is a weekly podcast about the Middle-earth legendarium of J.R.R. Tolkien, hosted by Alan Sisto and Shawn E. Marchese." They spend two or three episodes on each chapter of Tolkien's book, so they take the time to dive deep into everything from sentence structure to thematic meanings.

 
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