BOOKS WORTH READING

BOOKS WORTH READING
Click on Melvin for reviews of every book I read

Thursday, December 31, 2009

Best Battle Scene Ever


If I had to make a list of my favorite make-believe people...


Well, that list would be a little different every time I made it. But Captain Horatio Hornblower of His Majesty's Royal Navy would have a spot on it somewhere nearly every time.


Created by C.S. Forester in the 1937 novel The Happy Return (titled Beat to Quarters in the U.S.), Hornblower is a brilliant seaman who served his country during the Napoleanic Wars. He is one of the most purely human characters you'll ever meet in a work of fiction--flawed, secretly full of doubts, and emminently likeable. It's easy to believe he's a real guy, which--of course--makes the novels all that much more immersive.


Forester wrote ten complete Hornblower novels (and left an eleventh incomplete at the time of his death) and all are fast-moving adventure stories with strong plots. Forester did not write them in internal chronological order, but by the time he was finished, we can trace Hornblower's career from Midshipman to Admiral, sharing in innumberable adentures along the way.


The first novel, Beat to Quarters, would be the fifth chronologically. Set in 1808, it has Hornblower in command of a frigate, the Lydia. He is bringing guns to an anti-Spanish rebel leader in Central America, since at the moment Spain is an ally of France and also at war with England.


He delivers his cargo to the obviously psychotic rebel leader, then uses a clever tactic to capture a large Spanish warship (the Natividad) intact. He turns this over to the rebels as well.


The Lydia sails off, with Hornblower relieved that he doesn't have to have any more dealings with the whacko rebel. But then he discovers that Spain has switched sides and is now allied with Spain. So now he has to track down the Natividad and destroy it. (He also reluctantly picks up a lady passenger--a stranded Englishwoman--with whom he eventually falls in love.)


This (the stalking of the Natividad that is, not the falling in love part) leads to an absolutely riveting battle sequence. The two ships meet in stormy seas. Hornblower's better trained crew allows his smaller ship to get in some licks, but the Lydia takes some damage as well. The weather forces the opponents apart. When they meet again, the wind has died away completely and Hornblower has to use his ship's boats to tow the Lydia into battle while under constant fire from the Natividad.


Man, it's great stuff; in part because Forester has crewed the Lydia with characters we really care about and in part because his straightforward prose and sense of pacing generates a super-high level of excitement and suspense.


I've re-read all the Hornblower books several times. Beat to Quarters is perhaps my favorite, in no small measure because it contains one of the best battle scenes ever.

Wednesday, December 30, 2009

History of the Marvel Universe: August 1964, part 2

JOURNEY INTO MYSTERY #107


This has been a banner month for the introduction of second-tier villains. We've already seen Kraven and the Beetle put in their first appearances. Now the Grey Gargoyle--who has the ability to turn anything he touches into stone for one hour--makes his debut.


Or is it turning stuff into stone for one day? The duration changes halfway through the story. Stan and Jack lost track of one of their plot points somewhere along the line.


But no matter. It's a good story nonetheless. And the Tales of Asgard back-up story is pretty gosh-darn cool as well. In this one, Loki enlists the help of the Norn Queen to assassinate Balder the Brave. But the plot fails when the Norn Queen switches sides at the last moment.

TALES OF SUSPENSE #56


Another new villain. But the Unicorn, a commie spy who wears a "Unicorn Power Horn" atop his helmet, isn't as visually interesting as the other bad guys we've met this month. Nonetheless, his fight with Iron Man is a pretty good one all the same.


The important thing about this issue, though, is the characterizations. Thus far, Tony, Pepper and Happy have all been fairly one-dimensional. But this story starts out with Tony Stark pretty much throwing a snit. Sick of the fact that he has to wear a chest plate 24/7 to keep his damaged heart beating, he snaps at everyone; decides to quit being Iron Man; ignores a call-to-arms from the Avengers; and calls up a hot chick out of his little black book for a night on the town.


But in the meantime, the Unicorn attacks his factory. Happy Hogan is seriously hurt trying to take on the bad guy himself. That brings Tony back to earth and leads to the climatic battle.


We also get the first hint that Pepper Potts, who has been so contempteous of Happy, actually kinda likes the "big lug."




TALES TO ASTONISH #58


In a gratuitous but harmless cameo, Captain America stops by Hank's lab to tell him and Jan about a giant man in Africa who is demanding human sacrifices from the natives. Our heroes fly out to the Dark Continent to investigate. A pretty good fight leads up to a fairly predictable twist ending.


The most important detail from this story is that Hank has figured out how to change sizes by thought--making the capsules he used to use unnecessary.


A short back-up story has the Wasp taking on the Magician, the fairly lame crook she and Hank fought a few issues earlier.


That's it for now. Next week, we'll visit both the Avengers and Daredevil in order to finish off August 1964.

Friday, December 25, 2009

Friday's Favorite OTR

The Whistler: "Stranger in the House" 6/2/48

The Whistler was an anthology show that often told its story from the point-of-view of the criminal, building suspense as his (or her) plans begin to go awry.


This episode, though, seems to be told from the point-of-view of a victim--a woman who is convinced her long-lost foster brother isn't really her long-lost foster brother.


But she can't get anyone to believe her. An old friend recognizes him; his documentation is in order; and he knows a lot of details about the brother's childhood. But she KNOWS she's right.


There is, of course, a twist at the end and many attentive listeners may deduce what's coming in advance. But it's still a good twist that wraps up a strong and tense story.

This episode is available to hear or download HERE.

Thursday, December 24, 2009

Bat Masterson and Amos Burke

Actor Gene Barry passed away earlier this month at the age of 90. His geek cred comes mostly from his role as Dr. Clayton Forrester in the 1953 movie version of The War of the Worlds. But he also starred in a couple of classic TV shows--in each case playing a sophisticated, intelligent protagonist quite capable of either out-fighting or out-thinking his opponents. It was the sort of role that Barry really excelled at and, in both shows, his performance was combined with strong scripts to produce that rarest of things--sincerely entertaining television.


From 1958 to 1961, he starred as Bat Masterson, giving us a completely fictional but nonetheless really cool version of the real-life gunfighter.


From 1963 to 1966, he starred in Burke's Law as Amos Burke, a homicide detective who also happened to be a millionaire. He works solving crimes pretty much because he just loves doing it. For two seasons, it was successful as a well-constructed whodunit with an interesting and unusual lead character. Unfortunately, the last season was marred by an ill-considered attempt to cash in on the James Bond films by making Amos Burke an international spy. It turns out that millionaires need to stick to solving crimes, not sneaking out of Rumania with stolen microfilm hidden in their hollowed-out heels.


I took note in this THIS POST of a Bat Masterson episode that shared a plot device with an Uncle Scrooge story.


In this episode of Bat, see if you can spot the slight similarity between a plan concocted by Bat to foil some river pirates AND a plan concoted by a certain Hobbit to help some friends escape from prison.


Wednesday, December 23, 2009

History of the Marvel Universe: August 1964, part 1

FANTASTIC FOUR # 29


This is an oddly paced issue. It starts with the FF taking a walk down Yancy Street and getting pelted with garbage, fire hoses and sneezing powder by the Yancy Street gang. This, in turn, gradually leads to our heroes getting ambushed and captured by the Red Ghost and his Super Apes.


The Red Ghost tries to strand them on the moon, but Sue keeps an airtight force field around them and they manage to make their way to the Watcher's home. Reed uses one of the Watcher's devices to force the Red Ghost's ship to crash. After some more shenanigans, the Red Ghost gets knocked into a matter teleporter that zaps him to some random location in the universe. The Watcher gets annoyed with the FF and teleports them back to Yancy Street.


It's actually a perfectly good story, giving Jack Kirby an opportunity to draw a cool spaceship and a number of super-scientific devices. But the plot has an odd feel to it. It kinda feels as if Stan and Jack were making it up as they went along without worrying quite enough about its overall structure. It may have needed one more re-write before going to press. The events that drive the story are just a little too haphazard to be truly satisfying.



AMAZING SPIDER MAN #15


Spidey continues to add new members to his Rogue's Gallery at a fast and furious pace. This time, Kraven the Hunter makes his debut. Kraven is hired by the Chameleon to hunt down and eliminate the webslinger.


Spider Man's final battle against Kraven is a running night-time battle through Central Park. As usual, Steve Ditko does a wonderful job choreographing the action and forcing both combatants to use their brains as well as their physical skills.


In the end, of course, Kraven is defeated. He and Chameleon are both deported, though Kraven will be back pretty quickly to help form the Sinister Six in Spider Man Annual #1.


There's some fun stuff going on in Peter Parker's love life in this issue. There's a pretty funny scene in which Liz Allen and Betty Brant meet for the first time, with Liz coming on to Peter and Betty getting jealous. All the while, Flash Thompson gets more and more aggrevated that Liz now seems to like Peter better than him. Peter winds the issue up by blowing chances to get a date with either girl.


But perhaps the most important girl we "meet" in this issue is someone Aunt May is trying to fix up with Peter. May is convinced that Mrs. Watson's (as-yet-unnamed) niece would be a nice match for Peter. That doesn't work out, but May will keep trying to fix up the two teenagers. Peter doesn't want anything to do with a blind date, though, and it'll be another 28 issues yet before Mary Jane Watson finally makes her famous entrance into the book.



STRANGE TALES #123


The Marvel Universe continues to add well-designed and interesting second-tier villians to its line-up. This time out, it's the Beetle--a master mechanic who builds his own armored suit. Determined to make his reputation, he takes on both Johnny Storm and Ben Grimm. But the two heroes eventually bring him to ground.


Two things of interest in this story:


First, the art is by Carl Burgos, the artist who created the orginal Human Torch two-and-a-half decades earlier.


Second, take note again that this story involved both Ben and Johnny. For the last twelve issues before the Human Torch is dropped from Strange Tales, he'll be sharing the limelight with the Thing. It's a good move--the two bickering friends play nicely off of each other.


Dr. Strange, in the meantime, has a run-in with Loki. The god of michief tries to con Strange into using a spell to steal Thor's hammer. But the sorceror tumbles onto Loki's real motives pretty quickly. In the fight that follows, Strange manages to hold his own for a time by using better tactics, but Loki (who is, after all, a god) nearly manages to finish him. Only the approach of Thor forces Loki to retreat at the last moment.


As usual, Ditko's visual style is a perfect match for the magic-soaked story. And it's a neat touch--acknowledging that Dr. Strange can't go mano-o-mano against a god.


That's it for now. Next week, we'll take a look at Thor, Iron Man and Giant Man.

Friday, December 18, 2009

Friday's Favorite OTR

Yours Truly, Johnny Dollar: "The Cronin Matter" 12/5/09-12/9/09


This excellent story is tinged with sadness and loneliness from start to finish. Johnny's hired by an insurance company to guard a valuable necklace. The owner of the necklace is a used-to-be-famous Jazz Age party girl who is trying to re-capture the glory days of her youth by throwing a huge party.


The trouble is those days never really existed in the first place and most of those she knew decades ago have passed on or no longer care. Only a few people show up for the party. Add to this several ongoing plot threads involving embezzlement, theft and eventually murder--well, it's no surprise that the whole thing ends in tragedy.


When Johnny Dollar ran as a five-day-a-week serial, it regularly took advantage of this by building believable and sympathetic supporting characters into each storyline. "The Cronin Matter" is a great example of that. Everyone in it comes across as a real person, allowing us to feel sincere empathy for their plights.


It's a good mystery as well, giving us a series of twists at the end before Johnny finally manages to wrap up everything.


These episodes are available to hear or download HERE.

Thursday, December 17, 2009

How do you get promoted from hitman to crime boss?

How do you work your way up from lowly hitman to crime boss? Well, apparently one way is to move from movies to dramatic radio.
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It worked for William Conrad. In 1946, Universal Pictures released an adaptation of Ernest Hemingway's 1927 short story "The Killers." Hemingway's original story is a terse and very suspenseful tale about a couple of thugs who show up in a small town diner. They're looked for a guy called the Swede. When someone manages to warn the Swede about the killers, he refuses to run or fight, fatalistically accepting his death.





One of the reasons the short story has so much impact is that we don't know who the Swede is or why the two men have been hired to kill him. The movie, though, needed to provide an explanation. So the opening scenes give us a pretty faithful adaptation of Hemingway's tale, then employs a series of flashbacks to let us know the whole story behind it all. Burt Lancaster is the Swede--an ex-boxer turned crook who gets double-crossed by just about everyone, including the woman he loves. Ava Gardner is the woman and Albert Dekker is the leader of the gang to which the Swede belonged.
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It's a great film noir, with a strong script that manages to keep track of its multiple flashbacks and tell the complex story clearly. Ava Gardner is perfect as a femme fatale--managing to simultaneously be both cold-bloodedly selfish and utterly desirable. Robert Siodmak directed the film, using stark shadows to give the whole film an appropriately fatalistic look.
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But we were talking about getting promoted from hitman to boss. That's where William Conrad comes in. He has his first credited film roll is here, playing one of the killers sent to whack the Swede.
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At the same time, Conrad (with his distinctive deep voice and notable skill as a character actor) was getting a lot of work on radio. He was, of course, the star of the radio version of Gunsmoke, but he also popped up regularly on Escape. Before long, it seemed like it was impossible to tune into a dramatic radio show without hearing Conrad playing one of the roles. He could be heard on Suspense, The Whistler, The Voyage of the Scarlett Queen, and dozens of other shows.
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So when The Screen Directors' Playhouse opted to do a radio adaptation of The Killers during their June 5, 1949 broadcast, it wasn't surprising that Conrad had a part.
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But the Playhouse broadcast had to whittle the story down to fit into a thirty minute time slot. It actually managed to do so with surprising skill. Ironically, this meant the sequence from Hemingway's original story--the diner scene--disappears, leaving the lowly hitmen with little or no actual dialogue.
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So Conrad was instead cast as the crime boss, the part Albert Dekker had played in the movie. Lancaster still played the Swede, while Shelly Winters took over as the femme fatale. Playhouse's 30-minute running time meant its adaptations of movies were usually not as satisfying as those done on the Lux Radio Theater (which was an hour-long show), but The Killers turns out to be a pretty good episode all the same.
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So, if you happen to be working as a lowly hitman for a mob and you're looking to move up in your profession, the route to take is to switch from being a movie bad guy to a radio bad guy. There's a pretty good guarentee of a promotion.

The Playhouse version of The Killers is available to hear or download HERE.

Wednesday, December 16, 2009

History of the Marvel Universe: July 1964, part 3

AVENGERS #6





We meet Baron Zemo--an arch enemy of Captain America. During the war, Zemo perfected a chemical called Adhesive X. But in a fight with Cap, a vat of the chemical was shattered and spilled over Zemo, permenently affixing the hood he wears to his face.





Now, years later, Zemo is hiding out in a South American jungle when he finds out Captain America is alive. He recruits the first-ever version of the Masters of Evil, grabbing one enemy from each of the Avengers' individual Rogue's Galleries. Aside from himself, there's the Black Knight (a good choice--by far the most interesting of Giant Man's foes), Radioactive Man, and the Melter.




A couple of neat-o fights follow, with the Avengers being initially forced to retreat when Cap and Giant Man get stuck to some pavement with Adhesive X. Then there's a rematch, with the Avengers trading opponents to confuse the enemy. Once again, Jack Kirby manages to give each of the heroes some quality "screen time." The scene in which Iron Man borrows a pickup truck to tow Cap and Hank behind him while they're stuck to a hunk of pavement is a visual highlight.

Several points of note: There's a nice bit of Marvel U continuity when the Avengers contact Paste-Pot Pete, the Human Torch's foe, to get his expertise in figuring out how to dissolve Adhesive X. He agrees to help in exchange for reduced prison time, so his motivation is perfectly believable.

In a slightly less believable sequence, Rick Jones and his Teen Brigade play an important part in Cap's overall plan for defeating the Masters of Evil. I would have thought that asking the cops or the army for a couple of guys to help might have been preferable to risking the lives of teenagers. Oh, well, the average age of comic book readers at the time was still a lot younger than it is now, so the temptation to make heroes out of kids is understandable. Besides, Rick and Cap will be building up a father/son-type relationship in future issues, so giving Rick some face time in the story makes sense in that regard.


One last thing: Iron Man has installed some electronics and magnets in Cap's shield, allowing Cap to control its flight when he throws it. He'll keep these gadgets for awhile until someone finally realizes Cap is just plain cooler when he does incredible things with his shield through skill alone. In a future issue, he'll decide the gadgets throw off the shield's "delicate balance" and get rid of them.



X-MEN #6


Gosh, what a coincidence! Both Professor X and Magneto independently come to the conclusion that the Sub Mariner might be a mutant and both begin to search him out to recruit him.


But if you give Stan and Jack their one little coincidence, what follows is another great story.


I sometimes wonder if I should keep bothering with the Marvel Universe series simply because I keep repeating myself on one aspect of them so often--Jack Kirby (along with Steve Ditko) was a master in constructing logical and visually awesome battle sequences. This one is no different. It's set on an isolated island upon which Magneto has set up his latest base. The Sub Mariner is there, checking out the possibility of working with Magneto to take his vengence on surface dwellers. (Namor is particularly ticked off since Sue rejected him in last month's Fantastic Four.) The fight starts when Namor and Angel have a brief dogfight, then the battle becomes more general with all the various combatants taking a hand.


Once again, the teamwork and skills learned from Danger Room sessions help the X-Men during their fight, while Magneto shows a casual willingness to sacrifice his own teammates to win a battle. This turns Namor against him. Magneto and the Brotherhood flee in a rocketship, though not before his relationship with Pietro and Wanda is strained even farther. Namor stomps off, disillusioned with the concept of an alliance with anyone. (So far, he's had bad experiences with Doctor Doom, the Hulk and now Magneto.) The X-Men go home--victorious in that they helped prevent Namor and Magneto from joining forces.


That's it for July. In August, Zemo will get new allies and then arrange a rematch with the Avengers (now a monthly book); the FF will have a rematch against the Red Ghost; Spider Man adds another villain to his growing Rogue's Gallery; Thor, Iron Man, Giant Man, the Human Torch and Daredevil also each encounter new villians; and Dr. Strange battles Loki.

Friday, December 11, 2009

Friday's Favorite OTR

Rocky Jordan: "The Case of the Sleepy Camel" 1/16/49


A local chieftan gives Rocky three camels as a gift. Rocky hates the smelly things, but the local culture mores force him to accept and keep them for at least a short time.


Inexplicably, a few other people show much more interest in the camels than they are apparently worth. Then a camel driver gets a knife in the back. Rocky has no idea what's going on, but he's determined to find out.


This is another solid, hard-boiled story that takes advantage of the Cairo setting to tell an unusual mystery. Few of those Rocky meets on this case are who they claim to be, while the fact that one of the camels is perpetually sleepy proves to be a vital clue. It all ties together in the end during a deadly encounter in a Cairo hotel room.


This episode, along with other Rocky Jordan episodes, can be downloaded HERE.

Thursday, December 10, 2009

Skeletons, death rays and biplanes


G-8 and his Battle Aces ran for 110 issues during the 1930s and early 1940s. All 110 issues--in which master spy and ace fighter pilot G-8 foils increasingly bizarre German schemes to defeat the Allies during the Great War--were written by Robert J. Hogan.
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There were a lot of pulps in the '20s and '30s that featured WWI aerial combat or daredevil barnstormers. Remember that at this time, the overwhelming majority of people had never been on an airplane. So pilots and airborne derring-do still had a thick veneer of romanticism over them. Readers searching for a good adventure story were naturally drawn to the subject.
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Many of the aviation pulps were set during the Great War for convenience more than any other reason--like Westerns and G-Men pulps, it gave the readers a pre-set situation in which they already knew who the good guys and bad guys were.
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So when Hogan was assigned by Popular Publications to do another aviation pulp, he realized he had to come up with a way to make his stories stand out from the crowd. His solution was to make the hero a spy as well as a pilot, then to throw a seemingly endless series of science-fiction threats at him.
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In the first issue, he encountered giant robot bats that spewed poison gas. Later issues involved anything from genetically-engineered giant birds to soldiers mutated into werewolves to invisible planes. Hogan, a talented and prolific wordsmith, always managed to build a fast-moving and exciting yarn around these idiosyncratic plot ideas. Frederick Blakeslee usually painted the terrific covers.
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What made me write about G-8 today? Well, I just read a recent reprint of Skeletons of the Black Cross (first published in February 1936). In this one, G-8 has to deal not only with a newly invented German death ray, but with a small army of apparently re-animated human skeletons.
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Skeletons with death rays. Why doesn't anything that inherently interesting ever happen in real life?
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Typical of most pulp adventures, it is pure escapism--emphasizing story and action over characterizations. And that, of course, is exactly has it should be. Hogan, like Maxwell Grant (The Shadow) and Lester Dent (Doc Savage) had a talent for constructing clever plots and exciting action set pieces. He did exactly what he was supposed to do--provide his readers with a few hours of fun.
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In fact, Hogan outdoes himself in this issue with one particular set piece. G-8 finds out that the Germans need a rare element to power their death ray. Stealing a German bomber equipped with six bombs, he flys out into the North Sea to intercept and blow up the submarine carrying an irreplaceable supply of the element.
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What follows is a truly edge-of-your-seat battle sequence in which G-8 dogfights a half-dozen Fokkers while simultaneously dodging anti-aircraft fire from the sub and trying to make a successful bomb run. It's one of Hogan's finest moments in the series--one of those occasions where you can't put the book down until you're done with the chapter.
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The story is marred a bit at the climax when the Germans pretty much act like idiots, allowing a captive G-8 to sneak away and radio for help. But even this doesn't spoil an exciting and entertaining story. G-8 isn't as famous as the Shadow or Doc Savage, but he holds a deserved place of honor in the pulp hero pantheon.
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Skeletons with death rays.
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Sorry, I just wanted to type that out one more time.
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