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That's it for now. Next week, we'll pay a visit to Roy Rogers.
COMICS, OLD-TIME RADIO and OTHER COOL STUFF: Random Thoughts about pre-digital Pop Culture, covering subjects such as pulp fiction, B-movies, comic strips, comic books and old-time radio. WRITTEN BY TIM DEFOREST. EDITED BY MELVIN THE VELOCIRAPTOR. New content published every Monday, Wednesday, Thursday & Friday.
Newsom made the cover of the January 1935 issue of Adventure with the excellent novella "All You Do Is Fight."
Newsom's Legion tales often followed a similar pattern, in which someone is forced to join the Legion and ends up doing something heroic by the finale. But the variety of characters he gives us and his ability to make those characters seem real allows each story to work well on its own. In "All You Do Is Fight," the protagonist is an American gangster named Barney Walsh. He's in Paris with a fair amount of money and thinks of himself as retired. But his old comrades from the mob don't approve of this and he only barely avoids an assassination attempt.
So he joins the Legion to get away from any hitmen who may come looking for him, using Barney as his last name. But he's an unusual recruit in several ways. Primarily, he has a lot of cash on him. While on the train to the Legion training center, he treats himself to dinner and booze in the first-class dining car.
He might have gotten away with this if he hadn't ended up picking a fight with a lieutenant.
The remote desert outpost at which both men are assigned is a mess, with an inefficient commanding officer and out-of-control non-coms who are crushing morale. So when Barney is assigned to a small patrol led by the lieutenant, he plans on deserting along with a couple of friends. But when they are attacked by an overwhelming force and the lieutenant proves to be a good leader, Barney opts to stick around awhile.
The finale is a bloody Last Stand that is truly exciting.
My summary leaves out a number of fun character moments and there is a strong theme about the difference between effective discipline and mere brutality, all of which adds to the overall quality of the novella, "All You Do Is Fight" is high-quality storytelling from start to finish.
You can find this issue of Adventure online HERE.
We continue our journey through Dell's Animal Comics #4 (August-September 1943) with a story about a carnival, petty thievery and music lessons. It's a part of series that ran in Animal Comics titled "Merry Meadows," drawn by Justin Gruelle (brother of Johnny Gruelle, the creator of Raggedy Ann and Andy).
The unknown writer of the series provided fun scripts, but--much as was the case with the Little Dinky story we looked at last time--it is the art that really gives life to the simple tale.
There's a carnival in town, with the proceeds going to the Orphan Home. Robert Rabbit and Freddy Frog are anxious to go, so they run to the home of their friend Bertrand Bear to bring him along.
Bertrand has been practicing his saxophone and as a music lesson later on, but he does have time to go the the carnival first. So Bertrand brings his sax along with him, hiding it in a tree just outside the carnival entrance to retrieve later.
We get several successive and fun-to-look-at panels of the kids having fun at the carnival. There's a running gag here that actually fools me. Little Maurice Mouse keeps popping up, hand-cranking the rides and otherwise showing off prodigious strength despite his diminutive size. I expected this to be a Chekov's Gun, with Maurice's strength being a factor in foiling the upcoming theft. But no--it's just a simple running gag. I guess when you read these stories as a adult, it is very possible to out-smart yourself while analyzing them.
And so evil is foiled when Bertrand finds the pennies later on while taking his music lesson.
So it is a simple story. But, gee whiz, is it fun to look at. Justin Gruelle's work isn't as famous as his brothers, but he was a great illustrator in his own right and his skill should be remembered and appreciated.
Click HERE to read this issue of Animal Comics online.
Next week, it's back to the Pegasus Project once again.
One might have justifiable presumed that when Hal Foster retired from producing Prince Valiant, that it was the end of an era. Foster's art was literally breathtaking. His plots and characters melded with that art to bring us an epic saga set not just in Arthurian England, but taking Valiant and other characters to many far-flung lands, including America.
Gunther is pursuing the thieves, determined to bring them to justice and recover the relics. Aleta urges Val to help out the young knight.
So together they travel to Alexandria. Here we begin to realize that Gunther tends to act without thinking. In fact, though he is brave and skilled in a fight, he doesn't have a lick of common sense. When he, by chance, sees one of the thieves, he kills the guy before they can get any information out of him.
Marvel Two-in-One #55 (September 1979) picks up a short time after the previous issue ended, with Ben's arm in a sling (from the wound inflicted by Deathlok's laser). A few days have passed and Ben has managed to put together a poker game. But I'm pretty sure in the entire history of the Marvel Universe, Ben has never been able to sit down at a poker table without some emergency arising.
Writers Ralph Macchio and Mark Gruenwald, along with artist John Byrne, continue to give us fast-paced storytelling after the exposition heavy issue #53. The action picks up right away, with exposition and character backgrounds provided succinctly in just a few panels when necessary.
The actual story shows us once again that security at Project Pegasus continues to stink, Not-Quite-Former supervillian Dr. Lightner needs to place the Nth Projector after Deathlok failed to do so, so he's released Nuklo (a radioactive "villain" with a child's mentality) to work as a distraction.
Nuklo starts causing trouble right away when he nearly squashes Ben and Bill Foster while pushing up on an elevator, but Bill's transformation to giant size allows the heroes to stop this.
Any, Bill's thing as a superhero is that, in his short career, he hasn't yet gotten a clean win and feels he needs to prove himself. So, with his fists protected by lead sheeting, he goes at Nuklo alone. He doesn't do half-bad and, though Ben has to step in to deliver the final blow, acquits himself honorably.
But that doesn't stop the scientist acting as Nuklo's bodyguard from giving both Bill and Ben a tongue-lashing. It's another effective character moment for Ben, who immediately sees the parallel between Nuklo and Wundarr. In fact, I suspect that is why Macchio and Gruenwald choose Nuklo as the villain for this story. That parallel gives an already entertaining fight scene a strong emotional backbone.
And it also leads us into a scene with Wundarr, who is still somehow able to blink off nearby power sources and who is being set up for a key role in the next couple of issues.
So we'll leave Project Pegasus for now. Next week, we'll jump back to the 6th Century and visit with Prince Valiant.
The situation gets even worse when a higher-ranking but far less competent officer arrives to take command of Stanton's troop.
While all this is going on, Stanton is falling for a local lady missionary without knowing she's half-Comanche. This part of the movie is a little forced (though a scene in which Stanton is unable to force himself to say "I love you" because of her heritage is powerful) and both the romance and the main plot are tied up a little too neatly. Despite this, Apache Rifles has a strong plot, some great action and some great performances by skilled character actors. I especially enjoyed a fist fight between Stanton and L.Q. Jones' character in which circumstances force them to continually interrupt their fight to hide from nearby Apaches.
As much as I enjoy and recommend the film, though, I do have an objection to the ending. This is a story that required a more bittersweet resolution than the traditional happy ending we get. Sometimes, wrapping up every plot point so neatly is simply not the route to go. Apache Rifles would have benefited from a little bit of messiness at the end.