My wife and I are of on a river cruise down the Danube, during which we will undoubtably battle sea monsters and use brilliant deductive reasoning to solver murders. So there will be no Wednesday or Thursday posts until June 10.
COMICS, OLD-TIME RADIO and OTHER COOL STUFF: Random Thoughts about pre-digital Pop Culture, covering subjects such as pulp fiction, B-movies, comic strips, comic books and old-time radio. WRITTEN BY TIM DEFOREST. EDITED BY MELVIN THE VELOCIRAPTOR. New content published every Monday, Wednesday, Thursday & Friday.
My wife and I are of on a river cruise down the Danube, during which we will undoubtably battle sea monsters and use brilliant deductive reasoning to solver murders. So there will be no Wednesday or Thursday posts until June 10.
MAY IS POST-APOCALYPTIC FUTURE MONTH!!!!
Burns and Allen: "Cast Your Ballot" 2/9/43
Gracie wants to be president of her women's club, so she wants to get a celebrity speaker for the next meeting. This requires telling one fib to Charles Laughton, telling a different fib to George and a THIRD fib to the club members. What can possibly go wrong?
Click HERE to listen or download
Today, we tackle a fantasy tale:
In the 1930s, Clark Ashton Smith wrote his Zothique tales--stories set in the far future. This dying Earth is lit by a dim, red sun and the world is infested with magic and monsters. They are fantastic stories full of vivid imagery, ornate prose and sardonic humor.
In the 1950s, Jack Vance began writing his version of a Dying Earth. In a 1981 interview, he freely admitted Smith's influence. Though Vance (like Smith, an extraordinary writer) gave his Dying Earth its own feel, it was very similar to Zothique in many ways. Dim, red sun, magic and monsters, ornate prose, vivid imagery and sardonic humor.
One of Vance's best characters lived in his Dying Earth setting. Cugel the Clever was a thief and con artist who wasn't necessarily as clever as he thought he was. His plans to make a less-than-honest living pretty nearly always went awry or led to unplanned consequences.
In 1974, Vance returned to Cugel after the thief had disappeared into Fiction Limbo for some years. "The Seventeen Virgins." first appeared in the October 1974 issue of Fantasy & Science Fiction Magazine.
It takes a while for the virgins to come into the picture. Cugel is fleeing one location and comes across a village whose people and customs are unknown to him. He makes some money running a dishonest card game and a fake fortune teller scam.
It's here the titular virgins appear. Wanting to move on, he uses a less-than-ethical plan to get a job as the night guard on a caravan transporting the virgins to another city for a religious ceremony. But Cugel is the only night guard, which means he's free to secretly visit some of the virgins. Not all of them qualify for their roles when the caravan reaches its destination.
This city bases its culture on altruism and redemption, so Cugel is given an opportnity to redeem himself. This, unfortunately, involves giving Cugel the task of talking to a captured demon and giving it a chance to give up evil. This is not likely to end well.
Like all the Cugel stories, this one is just plain fun to read. Like Clark Ashton Smith, Vance had a love for obscure words and a talent for picking just the right words to make any particular sentence a delight to read.
This story isn't quite as old as most of the prose fiction I discuss on this blog, but what the heck. It's definitely worth reading. You can find it online HERE.
Three stinkin' years. That's how long it had been since the publication of Creatures on the Loose #37 in 1975, after publishing the second part of a 4-part Man -Wolf/Space Opera epic. I wonder what the sales for the next two issues of Marvel Premiere were. In those ancient days, many of us were still depending on spinner racks at the local 7/11 to find our comics. We may have long forgotten poor Man-Wolf's dilemma by the time Marvel Premiere #45 (December 1978) came out, or we might have missed it on the inconsistently stocked spinner racks.
Well, if nothing else, that George Perez cover is eye-catching.
And his interior art, (with the script by David Kraft), is equally awesome. The story left off with John Jameson and three warriors from another dimension escaping a space station and heading for the moon. But the moonlight turned Jameson into Man-Wolf, who (unlike his human counterpart) is not a skilled space pilot.
So we pick up with the ship crashed on the moon and the three warriors unconscious. Man-Wolf, though, rips his way out of the ship. Something protects him from the lack of atmosphere and temperature extremes as he's drawn in a particular direction.
He enters a cave, passes through a dimensional gateway and ends up in another dimension. (The three warriors join him soon after, linking up with the other people Man-Wolf meets.)
Man-Wolf agrees to help them. They charge into battle on flying beasts and are soon locked in combat with the dictator's undead minions.
So an astronaut/werewolf armed with a sword leads a ragtag band of extra-dimensional rebels flying dragon/pegasus hybrids into battle against undead warriors. THIS is why I love comic books.
The battle does not go well. Two of the rebels are killed. Man-Wolf and another rebel are knocked out of the sky. The remainder are captured.
But the war isn't over. When Man-Wolf sees the corpse of one of the rebels, he vows revenge.
One can argue that the moon-stone that turns John Jameson into a monster didn't need any more of a back story than "it's magic/super-science of some sort." But here, David Kraft and George Perez give that stone a super-cool origin that tosses Man-Wolf into a Space Opera epic, effectively stitching together a lot of bizarre cool elements to satisfy the nerdist of nerds. And it ends with a very effective cliffhanger.
But we will not be looking at the conclusion next week, I'm afraid. My wife and I are off to Germany to take a river cruise down the Danube and (I'm assuming/hoping) use brilliant deductive reasoning to solve a murder along the way. That means a two-week break in both Wednesday and Thursday posts. Be patient. We'll look at the last part of this story in three weeks.
Broadway is my Beat: "The Charles and Jane Kimbell Murder Case" 3/17/50
A car is dredged up from the river. But the two corpses in it didn't drown--they were shot.
Click HERE to listen or download.
In the previous issue of Creatures on the Loose, we left Man Wolf aboard a NASA space station, unconscious after having lost a fight with one of three aliens who had taken over the station.
With this issue (#37, September 1975), writer David Kraft and artist George Perez pick up the story right where it left off. But the alien, Garth, is attacked by the NASA crew, who are understandably annoyed that the aliens have taken over the station's control room.
Garth gets away. The astronauts tie up Man Wolf. They then destroy the artificial gravity generators, allowing them to attack the control room via access ducts that lead straight upward into that room.
But Man Wolf regains consciousness and--well, it's not easy to tie up a superstrong being. He breaks loose and Perez gives us an incredible two page spread of the ensuing zero gravity melee.
It's only when the sun sets behind the moon, cutting off Man Wolf from moonlight, that he weakens. The astronauts overpower him, lock him in an X-Ray chamber and then proceed with their assault on the control room.
Garth, though, circles around the crew, knocks out the guards at the X-Ray chamber, and releases John Jameson.
Because Man Wolf has indeed reverted to human. He was even trying to talk his guards--guys he had met during astronaut training--to let him go. But when Garth arrives, he decides to throw in his lot with the aliens.
They get back to the control room and, along with the other two aliens, everyone gets into John's original rescue vehicle. They head for the moon.
But that brings them back into moonlight, which is a very bad thing when the guy piloting the ship is a werewolf.
Also, one of the astronauts back on the station had taken an X-Ray of John, announcing to his crewmates that the moonstone isn't just a stone. It's an alien that has established a symbiotic relationship of some sort with John!
What does all this mean? Well, don't ask a Marvel reader from 1975. Creatures on the Loose was cancelled after this issue, leaving the poor readers in limbo. David Kraft, the writer, does include a page of prose describing how the story would have unfolded, but we won't look at that. Because after a three-year wait, the story would be concluded in two issues of Marvel Premiere. We'll begin a look at that next week.
I'm glad the rest of the story was eventually published. This issue continues to set up a strong Space Opera plot, given backbone by Perez's incredible artwork. It's great comic book storytelling and the world deserved to find out how it ends.